UNI020: String concatenation in hot path
What and why
String concatenation, interpolation, or string.Format/Join inside MonoBehaviour per-frame methods (Update, FixedUpdate, LateUpdate, OnGUI, coroutines). Prefer StringBuilder or cached strings.
String building in hot paths allocates temporary strings.
How to fix: use StringBuilder, cached strings, or numeric formatting buffers.
Fix guidance
Use StringBuilder or cached strings instead of concatenation in hot paths.
Tags
performance, unity
Suppression
Use // unilyze-disable-next-line UNI020 -- reason immediately before the reported line.
These detector findings are line-based, so separate overload occurrences can be suppressed independently.
For project-wide suppression, use "rules": { "UNI020": "off" }; use a baseline to freeze existing findings while reporting new ones.